Great news, Fasteroids is now (finally) under version control! Thanks to Beyond Us Games for his video on Version control with GameMaker Studio. There were some minor changes I needed to make to get everything working, the video didn’t quite work because Bitbucket has changed, but I made the initial commit to Bitbucket and now Fasteroids has some version control.
What this means is that I can now make the changes I want to make without losing the original code. It also makes it easier for me to work on both my laptop and desktop.
More updates soon.